LadyCADE is a women-inclusive gaming event, first thought up (over game-themed cocktails) by Innes McKendrick, Holly Pickering and Gemma Thomson.
Our goal then, as now, is primarily to provide friendly and safe spaces in which women can share their passion for games and game-making. We also provide a platform for women creators to demonstrate their games, in turn showing the world just what it is women in this industry are capable of doing.
Gender diversity in games is a complex issue, but in practical terms it has generally meant that social and networking events in our industry have a heavy masculine skew. We want to encourage more women to engage with games culture, in the hopes that this imparity will balance out, further down the line.
We're not here to discriminate, or to recruit for a mighty gender war. LadyCADE events are, in fact, open to all genders, while being particularly inclusive for women. They're also intentionally laid-back affairs; an opportunity for women to chill out, have a few drinks and hopefully make new friends and connections.
Website design by Gemma Thomson.
Creative Coast Festival 2017 :: Cold Hearts [Martyna Zych & Christian Beckhäuser] :: Historea: Seysha's Revolution [Talecore Studios] :: Creative Coast Festival 2016 :: Patrons [Tove Brantberg] :: Midvinter [Talecore Studios] :: GemmaHat [TjejHack] :: Creative Coast Festival 2015 :: Capitals [Talecore Studios] :: LadyCADE Spring Social 2015 :: Acceptance Laura Kate Dale, @8BitGoggles & Alex Roberts :: Pigeon Game Lucy Pullinger :: Smash Hit Plunder [Triangular Pixel] :: Words of Oz [Ozma Games] :: GameCity 9 :: Bang! Bang! Bang! / Swift*Stitch / There Shall Be Lancing [Sophie Houlden] :: Mimic [Team Mimic] :: Mushroom 11 [Untame Games] :: PixelPics [Stompy Blondie] :: Pixel Ripped [Ana Ribeiro] :: Robin Hood for SNES [Namespace Games] :: Tengami [Nyamyam Games] :: LadyCADE Summer Spectacular 2014 :: Capsule Force [Klobit Games] :: Interstellar Selfie Station [Love Conquers All] :: Sprogglers [Ruthine Burton] :: SWOOOP [PlayCanvas]